It looks like Sony could indeed be working on a PlayStation VR 2, according to a new job listing.

Nick has been professionally writing about tech since 2011 and has run through the gamut of tech and gaming. What will that do for VR? Finding that much motion sickness in VR is caused by “a difference between the movement of the viewpoint and the user’s feeling in a situation where a moving image showing the appearance from the viewpoint is displayed on the display”, the patent posits a potential solution which appears to involve vibrations or oscillations. There was a problem. Even still, there's little doubt that Sony will have improved the weight and overall design to make the PSVR 2 more comfortable than the current iteration since that's a standard part of tech improvement on a lot of devices. There have also been rumors that Resident Evil 8 will support PSVR. Patent hints PSVR 2 controller could have finger sensors No spam, we promise. The upgraded AMD Ryzen chip that Sony has implemented in the PS5 could certainly achieve the processing power necessary to support these displays. Even still, Sony is likely ramping it up significantly for the PSVR 2, evidenced both by industry trends and the fact that we've seen several new VR displays appear from the same display company Sony owns a stake in.

That's what causes the motion sickness.

We’ve got the latest rumors and industry insider info on what the PlayStation VR 2 could look like, its likely release date, what it could be capable of and much more. Smaller, cheaper VR headsets like the Oculus Quest are looking like the way forward for mainstream adoption, while high-end models like the Valve Index are showing how far premium virtual reality can go. Not only is there no joystick or touchpad for virtual character movement, but the single-point camera system caused dead zones in movement tracking. Current PSVR headsets will work with the PS5 Since the launch of the original PSVR, significant advancements have been made to VR lenses. You've probably seen plenty of sci-fi films and movies depicting artificial worlds that we'll all live in one day (think more like Caprica than The Matrix), and a lot of living and socializing in such a world relies heavily on face and body language. Świetnie spisują się przy takich grach jak Beat Saber, Vader Immortal czy Gorn, ale ich prostota zamienia się w wadę, gdy uruchamiamy bardziej zaawansowaną produkcję. The original PlayStation VR was seen as a marginal success, and VR technology has progressed since the 2016 release of the headset. That means the PSVR 2 won't just be wireless, but it'll be able to tell exactly where your controllers are no matter where you're holding them. I would like to receive mail from Future partners. Shares. PlayStation VR launched three years after the PS4, after all. At this point, we know for sure that the PSVR 2 is not coming out in 2020 alongside the PS5. It was pointedly left out of the lineup of PS5 launch accessories listed in a company blog post following the September PS5 showcase. This being a patent and merely exploratory means nothing is certain but it does suggest that Sony has been considering plans for the future of its VR headset that exist outside of simply playing games. With the PS4 and PS4 Pro life-cycles officially reaching their ends, and Sony finally the PS5 release dates for November 12 in the US and other select countries (and November 19 everywhere else), we can't help but wonder what Sony has in store as a successor to PlayStation VR. The human visual system is out to about 180 degrees.

"There are over 96 million PlayStation 4s in the market today. Sony's latest patent (shown above) shows controllers that look incredibly similar to the Valve Index controllers. By the time the PSVR 2 actually releases, this technology will be even further along in development and likely far easier to implement into actual games. Here are some of the best that we've managed to round up so far. In fact, there's plenty of reasons to believe that PSVR gameplay will be enhanced on the PS5, as the system is designed for full backward compatibility with PS4 titles and will likely bring about enhanced graphics for at least some games. Learn more. These new controllers feature the same number of physical buttons, but in a very different configuration. That means this is likely for the PSVR 2. “I don’t think that there’s anything else that requires that much processing power.

These avatars could be true to life, or any sort of stylized representation they choose to submit. Sony said so themselves, and the fact that we haven't seen any sort of official announcement or hardware showcase further proves that Sony isn't quite ready to reveal its hand just yet.

Perhaps Sony could showcase the new headset next summer, assuming things are back to normal and we get an E3 2021.

Capcom hasn’t shared any VR plans for Resident Evil 8, though, so naturally this should be taken with a pinch of salt. Oculus began work on simple foveated rendering with the Oculus Quest last year, but this method breaks apart a bit if you use your eyes to look around more than your head. And every single one of those is capable of delivering a great VR experience. Upcoming platforms like Spatial present your actual human face on a virtual avatar, and the difference couldn't be more noticeable. "So really, if you look at the history of user input, starting off with keyboards, and then the mouse, and recently touchscreen interfaces, I seriously think that having gaze as a user input is going to be as fundamental as each of those changes we’ve had in the past. Siliconera spotted two filings relating to Sony's virtual reality headset which could point to the sort of experiences the company is planning for the future. “The first thing that’s going to be affected by more power is VR,” Yamauchi told GT Planet. So here's everything we know and can infer about the PSVR 2, including its release date, price, and potential specifications.

The user wearing an HMD is afforded freedom of movement in all directions, and accordingly can be provided a view of the virtual environment in all directions via the HMD.”. A patent shows that it wants to compete with the Oculus Touch and Vive controller by adding improved tracking functionality to its Move wands. Obviously that’s going to gradually improve over time and we’ll make sure to follow that.”. Sony Japan has a job listing for an engineer to work on "the development of next-generation VR". The PlayStation VR 2, better known as the PSVR 2, is Sony's second-generation VR headset. PSVR 2 Release Date. Right now, social applications like VRChat are an impressive look at what's to come in the future.

Now, of course, you'll still need a PS5 to power the PSVR 2. Like many industry players at this point in time, Sony will likely switch from an OLED panel to a fast-switching LCD panel. Here are the. There was a problem. This is a big change from the current PSVR headset that is wired, and lacks a built-in speaker and microphone, although the actual look of the potential PSVR 2 headset doesn't look far off its predecessor if the patent proves indicative of industrial design. Get the best Sony PlayStation 5 deals before anyone else! It further states that Bluetooth could be one method of wireless connection with the console. The studio previously worked with Rockstar on the VR iteration of L.A. Noire (L.A. Noire: The V.R.

They could either choose to spectate in real-time in virtual reality, or show their support through a "pre-programmed" clip. New York, Please refresh the page and try again. "It’s something where you can never have enough computing power; there’s always going to be that hardware limit, and that limit is never going to be high enough for us!

If that's the case, it's likely that Sony will utilize a similar wireless solution to the Intel WiGig solution that HTC uses for the Vive. That means that, if you own an original PSVR, it won't be obsolete the moment the PS5 is released.

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